
About Me
I am a Full Stack Web and Game Developer with expertise in modern web frameworks, cloud platforms, and game engines. My experience spans backend development, frontend design, and 3D asset creation, allowing me to deliver complete solutions from concept to deployment, giving me a complete perspective on the development pipeline. I am passionate about learning, problem-solving, and creating projects that combine technical depth with creativity.
Career
I am a system engineer graduated in 2021, with professional experience as a full stack developer in web applications. I am engaged in software development and / or interactive applications since I started my professional career. I have a solid foundation in different areas of computer science and software development, along with hands-on experience using different tools, technologies and environments.
Web Developer
As a Web Developer, I focus on building applications that are not only functional but also intuitive and engaging for users, creating a digital experience that people can actually enjoy using. I ensure that every project I work on delivers both strong performance and a smooth user experience.
When working on website it is about creating digital experiences that make an impact, it is about solving problems and creating tools that people can actually enjoy using. My approach is collaborative and detail-oriented, this is why I am always exploring new tools, frameworks, and best practices to stay current and experimenting with better ways to improve performance, design, and user experience.
Game Developer
As a Game Developer, I bring ideas to life by designing the systems and mechanics that shape how games play, feel, and connect with players. For me, it is about crafting worlds where players can feel immersed, comfortable, and fully engaged.
With a sharp eye for detail and a passion for storytelling and gameplay design, I strive to create experiences that are both technically solid and emotionally impactful. I enjoy tackling challenges, whether it is omproving mechanics for better balance, optimizing performance for smoother play, or experimenting with innovative ideas to push creativity forward.
I believe that with dedication, iteration, and teamwork, every idea—no matter how ambitious—can become a reality. My goal as a developer is to merge creativity and technology to deliver games that are fun, memorable, and meaningful for players.
3D Generalist
As part of my game development journey, I have developed a solid experience in 3D modeling, texturing, rigging, and animation, with Blender as my primary tool. I have created a wide range of assets, from realistic models using PBR workflows to stylized ones with NPR techniques, always following best practices for topology, UV unwrapping, and texture optimization.
Through this process, I have gained a comprehensive understanding of the full 3D asset creation pipeline—from concept to final export—ensuring assets are both visually appealing and technically efficient. I am passionate about pushing creativity while maintaining performance standards, making my work ready for production in games, interactive experiences, and digital media.







